Rust to Riches: Car Detailing Simulator

Rust to Riches: Car Detailing Simulator

From rusty wrecks to villa supercars

You are a mobile car detailer with a beat-up van. Drive to customers' houses, bring a wreck back to life right on their drive, and earn your way from a run-down street to the villas by the sea.

Coming toGoogle PlayNot yet available Coming to theApp StoreNot yet available

In development. No release date yet; the store links will appear here on release day.

After: the same coupe in bright blue with black racing stripes, polished chrome and clean tyres
Before: a 1980s-style coupe in front of a villa garage, its blue paint streaked with rust and grime, wheels brown with mud
Job: the coupe at the villa with the very spoilt dog.In-game render

How a job works

Every car comes with a work order.

Customers book you for a wash, a full detail or a specialist service. Each step is its own hands-on job on your phone screen, and the car looks different after every one.

New tools and services unlock as your name grows. Customers in better neighbourhoods expect more, and pay more.

WORK ORDER

No. 0001
Paid on completion

Customer
House with the blue door
Vehicle
Old 4x4, colour: rust
Where
On the customer's drive
  • Foam & rinse

    Snow foam, a pressure washer, and grime running off in sheets.

  • Clay

    Lift the bonded dirt the wash left behind, panel by panel.

  • Polish

    Work out swirls and dull oxidation until the reflections come back.

  • Protection film

    Lay paint protection film and squeegee out every bubble.

  • Interior

    Vacuum the crumbs, lift the pet hair, work out the stains.

  • Dent repair

    Push the dings out of the panels without touching the paint.

Payment: cash, stars, and a good word to the neighbours.

Signature feature

Street Shine

Every job you finish makes the street it is on a little better. Keep working one street and the whole neighbourhood changes around you.

The same street at Street Shine 5: litter gone, flower boxes on the lawns, bunting across the road and a heart-shaped thank-you sign at the gate
A run-down street on day one: litter on the pavement, bare lawns, a dusty blue saloon at the kerb
Same street, same camera. Scroll or drag to compare.In-game render, run-down district
  • Kerb cars clean upThe neighbours' cars start to look after themselves.
  • Litter disappearsBin bags and rubbish leave the pavements.
  • Flowers come outPlanters and flower boxes appear on the lawns.
  • Bunting goes upAnd a thank-you sign appears at your customer's gate.

The route

From the run-down end of town to the coast.

Five districts, each with its own houses, customers and cars. Then a second city by the sea.

A black sports coupe with red brake callipers on the gravel drive of a white modern villa, cypress trees behind
The villas. Gravel drives, cypress trees, cars that cost more than the van. In-game render.
  1. Run-down streetsRust buckets, mud and a lot of goodwill to earn.
  2. Working streetsWork vans, taxis and family cars.
  3. SuburbsPeople carriers, EVs, pollen and tree sap.
  4. UpscalePremium cars and owners who notice swirl marks.
  5. VillasSupercars, classics and VIP jobs with long lists of requests.
  6. SeaviewThe second city: a beach road, a marina and the cliffs.

Quick facts

Price
Free to play
Ads
Only when you tap to watch
Purchases
Optional, one-time
Account
Not needed
Languages
16
Platforms
Android and iOS
Age rating
App Store 4+PEGI 3ESRB EMade for everyone

English, Russian, French, Spanish, Portuguese, Italian, German, Turkish, Polish, Dutch, Indonesian, Japanese, Korean, Chinese (Simplified and Traditional) and Arabic. No energy, no timers, no random boxes. See the Privacy Policy and age rating.

Release

Coming soon to Google Play and the App Store.

We will put the store links on this page the day the game is out. Questions before then? Write to the studio.

In development